Cocos2d for iPhone 1 Game Development Cookbook Giveaway Winners

So I used random.org to draw the winners… and the winners are… *drumroll*… tetna win_t mishta cocos2Developer Since I allowed different ways to enter my contest, some of the winners on the list are from the cocos2d forums, while some are on Twitter. So winners, please contact me (or check your forum messages or DMs) 🙂 Continue reading Cocos2d for iPhone 1 Game Development Cookbook Giveaway Winners

Review: Cocos2d for iPhone 1 Game Development Cookbook

“Cocos2d for iPhone 1 Game Development Cookbook” is written by Nathan Burba (@nathanburba). According to the description, it has “over 90 recipes for iOS 2D game development using cocos2d”. and just by looking at it’s Table of Contents, you’d see that this book covers a lot of topics (some advanced techniques that other cocos2d books have not covered). It also provides solutions to some common … Continue reading Review: Cocos2d for iPhone 1 Game Development Cookbook

Unity 3D Game Development by Example Beginner’s Guide: Game #2

A few months ago, I wrote a blog post on #AltDevBlogADay reviewing a Unity3D book written by Ryan Henson Creighton, Unity 3D Game Development by Example Beginner’s Guide (buy the book, it’s pretty good, so far), but I only gotten around to Chapter 4. So for this blog post, I will go through some of the other chapters, particularly Chapter 5 and 6, which is … Continue reading Unity 3D Game Development by Example Beginner’s Guide: Game #2

Mini Tutorial: How to batch replace textures with different file formats in Unity?

In relation to my previous tutorial: Mini Tutorial: How to batch convert image files to PVR (for iPhone app development)? So you have a Unity project that was previously not planned for iOS (for PC, Mac or web or whatever), and you might not be as conscious of the texture file formats (iOS is probably the only one with so many constraints). According to Unity’s … Continue reading Mini Tutorial: How to batch replace textures with different file formats in Unity?

Cocos2d for iPhone 1 Game Development Cookbook Giveaway

UPDATE: This contest is now closed Like I mentioned in my previous post, Packt published a new Cocos2d book and they asked me to hold a giveaway contest. I’m holding it both here and in the Cocos2d forums (http://www.cocos2d-iphone.org/forum/topic/28099). So here it is, rules, rules: Just visit the Packt book page http://www.packtpub.com/cocos2d-for-iphone-1-game-development-cookbook/book and list one particular feature that makes you want to own the book, … Continue reading Cocos2d for iPhone 1 Game Development Cookbook Giveaway

Cocos2d for iPhone 1 Game Development Cookbook

Packt recently released a new Cocos2d book: “Cocos2d for iPhone 1 Game Development Cookbook” by Nathan Burba. Overview of Cocos2d for iPhone 1 Game Development Cookbook Discover advanced Cocos2d, OpenGL ES, and iOS techniques spanning all areas of the game development process Learn how to create top-down isometric games, side-scrolling platformers, and games with realistic lighting Full of fun and engaging recipes with modular libraries … Continue reading Cocos2d for iPhone 1 Game Development Cookbook