Okay, personal issues aside, I have been making very slow progress with the Kitchen Level. Turns out (yah, like the title of this post suggests) it’s not as easy as I thought it would be
(and I haven’t even gotten to coding the actual cooking bits yet!!).
I think because there are actually quite a few elements involved and puzzles inserted here and there to make your lives harder (as if life isn’t difficult enough).
Continue reading “Making a Game: Making breakfast is harder than it looks”
Just a quick update about what I have been up to lately. Dropped by Google #DigitalGarage today to learn about Digital Marketing pic.twitter.com/xAhqIqzNC7 — Michelle Chen (@purplelilgirl) August 3, 2017 I also cut up, or at least tried, to cut up some snowflakes for another puzzle. People are like snowflakes, everyone is unique in their own way. pic.twitter.com/R4p3brZfXd — Michelle Chen (@purplelilgirl) August 6, 2017 … Continue reading Making a Game: More Bad Days…
This is an example of how an idea might seem okay in your head, but totally bust when you actually execute it.
Continue reading “Making a Game: Inventory System”