So I really entered a rabbit hole, and I performed a comprehensive search for games and apps for mental health, using this search string: (“video games” OR “serious games” OR “gamification” OR “app”) AND (“mental health” OR “depression” OR “anxiety” OR “empathy”) and publication date after 2015, in these databases: Scopus, PubMed, Medline and Embase, and it yielded quite a bit.Continue reading “Games that can help with your mental health [Part 2]”
So I just got started with my PhD in Design (actually it’s video games, I’ll be researching about video games and mental health), and first up, it’s related literature reviews (may also include some gray literature, and playing games). Before I get started, actually, I already started and I downloaded 70+ PDFs of related literature and I need to organize them and read and highlight … Continue reading Reading Related Literature with Mendeley
The continuation of my Apps series, but this time focused more on video games. This will also be an ongoing series as I go down my literature review rabbit hole.Continue reading “Games that can help with your mental health [Part 1]”
Shadow’s Edge is described as “game designed and developed for the sole purpose of supporting young patient’s emotional health, connecting players to themselves and their peers in similar situations in a meaningful and fun way”. The game is set in Shadow’s Edge, and at the start of the game you can see colorful graffiti on the wall (I’m getting Melbourne vibes). But a storm pretty … Continue reading Game Review: Shadow’s Edge
ReachOut Orb is an interactive game for teaching well-being to Year 9 and 10 students. In the game, you enter a world where a negative force known that drained color from the world and you must return color to the world. So you go around the world solving this Pacman like puzzles, talking to people and solving their problems. I like how it tries to … Continue reading Game Review: ReachOut Orb
So it’s a PhD in Design at RMIT in Melbourne Australia, and my topic is “Developing Video Games for Mental Health”. After I finished my Masters and having completed a game about depression, and having talked to the lovely people who contributed their stories to the game, I realized that I wanted to do more for mental health awareness. I roped in some friends and … Continue reading I’m doing a PhD! (it’s still in video games)
Warning: It’s going to be a long one. It’s a story about what I’ve been doing the past year, and why I’ve been doing what I’ve been doing, and what I’m doing from here on out. Also how grit and learning to be brave helped me with my personal journey.
It’s April 1, which means it’s April Fools and I have spent a month in China (I can probably say that I’m officially moving to China and you won’t believe me. I’m not, so far).
China and its technology always gave me a Black Mirror vibe and I was quite excited to be immersed in it all. Here are just some of the apps that I downloaded while I’m here.Continue reading “Apps I Downloaded in China”
I am spending more than a month in Shanghai and I decided to scout some visiting exhibits and see if it’s worth it for my sisters to visit (because they are quite pricey, and since Shanghai has almost the same number of the whole of Australia, places tend to be really crowded on weekends). I have never actually been to a Yayoi Kusama exhibit before, … Continue reading Visiting Exhibits in Shanghai – Yayoi Kusama and teamLab
Note: Reblog from Medium post with some updates I passed by my classmate’s desk and saw that he had a ninja-shaped thumb drive, and I commented, “Oh, I used to work in the company that made that.” Another classmate commented, “Is there anywhere you haven’t worked, Michelle?” That is a valid question. Even headhunters have commented that my CV isn’t so great. Well, my response … Continue reading My CV isn’t great and here’s why…
This year, I graduated with a Masters degree in the UK, and then moved to Australia for my gap year. Since it’s a gap year, I taught kids how to code video games and robotics, I knocked on many doors as a fundraiser, I volunteered at an op shop, I am a brand ambassador, and I am currently working in retail. I got into a … Continue reading Year in Review 2018
I was fortunate enough to take part in Girls in Tech’s Maker Course, where they taught me how to make 3D models with Tinkercad. Here is the final presentation I made for the course. Unfortunately, I haven’t found a place to print my 3D model yet. But overall, the course was a lot of fun and very informative. I really appreciate Girls in Tech initiative … Continue reading Girls in Tech Maker Course: My Final Presentation
This is a continuation of my post about apps that can help with your mental health. The first post focused more on peer to peer support apps, while this post will focus more on apps that provide tools that can help you manage some mental illnesses such as anxiety or depression. Some of these apps have the peer to peer support element as well. 1. … Continue reading Apps that can help with your mental health [Part 2]