UPDATE: Fixed the link to FontForge Installer http://fontforge.github.io/en-US/downloads/mac/ I get a lot of interesting answers to problems on the Unity forums, even if it’s in the Showcase threads. Like for example, on how to localize your Unity games, particularly. In case you didn’t know, there are sooo much Chinese characters, so much that it couldn’t possibly fit in a 2048×2048 font texture. So the solution … Continue reading Mini Tutorial: How to localize your Unity game to Chinese? (Step 1)
For localizations and stuff, you know? Like say if you want your game to support different languages like English, Chinese, Japanese and stuff. There’s Application.systemLanguage (I think it’s supported on iOS now, since I tested it on my device and it returns the correct language). It supports these languages: Afrikaans, Arabic, Basque, Belarusian, Bulgarian, Catalan, Chinese, Czech, Danish, Dutch, English, Estonian, Faroese, Finnish, French, German, … Continue reading How to find out the language of your iPhone when using Unity?