From the Cocos2D forum:
ccpForAngle(angle) will return a normalized directional vector for angle (in radians). You can multiply that vector by some length to get a point in the distance in the direction of angle.
makes games and other things
From the Cocos2D forum:
ccpForAngle(angle) will return a normalized directional vector for angle (in radians). You can multiply that vector by some length to get a point in the distance in the direction of angle.