Winner of the BAFTA Young Game Designers competition, made by 18 year old, Emily Mitchell.
“Fractured Minds is an immersive puzzle game that uncovers the daily struggles of people living with anxiety or any mental health issue. It is designed to give the player a genuine insight into the experiences of those quietly living with mental illness – the feelings of isolation, of being trapped, of everyday situations being distorted beyond recognition.
“The game has multiple puzzles for the player to solve with an interwoven storyline. The player uses the WASD keys to move around and must work out how to move on to the next level – this usually entails solving mini puzzles or collecting certain objects to open the door. Each level symbolises a different emotion or experience associated with anxiety/mental illness.
“I realise the game is provocative and at times uncomfortable – but I felt that it was so important to be honest and true-to-life – confronting mental illness is extremely challenging and uncomfortable.”