Freeplay is an Independent Games Festival normally held in Melbourne, but this year it was online and free, and you can watch it on YouTube! I was on a panel with other amazing Southeast Asian Game Developers, talking about our Rising Sea Game Jam (by the way, BeatWeavers is out!). And another one with Making Space, which is a not-for-profit co-operative support organisation empowering minority … Continue reading I attended my first Freeplay Festival
It’s been 35 days since I started my self-isolation. My flatmate left a month ago to be with her family, so I’ve been completely alone in our apartment for a while now. There are days when I have a lot of anxiety, like bricks pressing down on my chest and I can’t breathe. There are days, when I feel numb and just sit on the … Continue reading How I’m coping with Self-Isolation- Game Jams
“Tried” being the operative word. Although I did finish something, I didn’t upload it, because I got distracted on the first day and couldn’t create an entry (I got caught up with watching “Phantom of the Opera”, which was only available that weekend). The theme of Ludum Dare 46 is “Keep it Alive”. The idea was you are trying to keep you plant alive by … Continue reading I tried to make something for Ludum Dare 46
For the Shadow’s Edge Healing Hearts game jam, I decided to make a game, actually it’s more like an app that allows players to make vlogs. Since in the game Shadow’s Edge, it explores the use of journaling and art creation to improve your wellbeing. So in the same way, Healing Hearts, allows players to make vlogs based on different prompts, which are meant to … Continue reading I made a game app for Shadow’s Edge Healing Hearts Jam
But you can’t play it yet, ‘coz it will be released as part of an album. And also because of self-isolation, social distancing, and the whole world being told to wash their hands while singing to Happy Birthday. The theme for the game jam is “Woven”, what is so interesting about this game jam is it’s a collaboration between Southeast Asian game developers. It starts … Continue reading I made a game for Rising Sea Game Jam
Games Aid organized an online game jam on itch.io with the theme of mental health and a duration of a week. So it’s okay to take it slow and be more relaxed about it. And I decided to join and make a game. Given the theme, I thought maybe it might be very personal, so instead of tapping my artist friends, I decided to draw … Continue reading I made a game for Games Aid Mental Health Jam #GamesAIDMHJam
So I’m working on a new game that’s a cross between Toca Mini and a vlog creator (editor..?), so I thought it would be fun to add some Instagram-like filters.Continue reading “Making a game, adding Instagram-like Filters”
The fun part. The continuation to my brain farts. Also known as, I’m not an artist, and this programmer (who can’t 3D or unwrap UV to save her life) just discovered Mixamo.Continue reading “Making a new game, the experiments”
I dunno about you, but for me, I come up with game ideas in that time when I’m lying in bed and struggling to fall asleep. And then my brain would start farting of all the details and actually make it harder to fall asleep. And then when I wake up, I have to write all the brain farts down and hopefully make it make sense (mostly, it’s just a bullet point list of random ideas, some images and some videos).
I thought it would be fun to capture that moment in time, and share the progress of a new game slash app that I am working on.Continue reading “Making a new game, the brain farts”
Note: Reblog from Medium post with some updates I passed by my classmate’s desk and saw that he had a ninja-shaped thumb drive, and I commented, “Oh, I used to work in the company that made that.” Another classmate commented, “Is there anywhere you haven’t worked, Michelle?” That is a valid question. Even headhunters have commented that my CV isn’t so great. Well, my response … Continue reading My CV isn’t great and here’s why…
I was fortunate enough to take part in Girls in Tech’s Maker Course, where they taught me how to make 3D models with Tinkercad. Here is the final presentation I made for the course. Unfortunately, I haven’t found a place to print my 3D model yet. But overall, the course was a lot of fun and very informative. I really appreciate Girls in Tech initiative … Continue reading Girls in Tech Maker Course: My Final Presentation
A few weeks ago, I gave a talk about my journey, growing up in the Philippines and then finding my place as a women in tech working in the games industry. And here is the presentation I gave, which was in a Pecha Kucha style and much harder than I thought. And here are some photos from the event, it was hosted at PWC in … Continue reading Code like a Girl Rebel Presentation
Finding and creating a supportive mental health community while developing games I have been a game developer for the past 8 years. But I worked in game studios and I programmed whatever my company told me to. But I never made my own game on my own. As part of my Masters by Practice for a degree in Video Game Enterprise and Production, I had … Continue reading Harnessing the Power of Empathy Games for Mental Health Awareness
Please fund our campaign! https://igg.me/at/munireality/x/17690597 . What is MuniReality? MuniReality will be a space where people living with mental illness can freely share their stories without fear of judgement. In turn, these stories (which can be shared in the form of writings, drawings, videos, songs, or poetry…) will be transformed into games. Disclaimer: Mockup of MuniReality Website The games will be built around and modified … Continue reading We just launched an Indiegogo Campaign!