In other news, I just handed in everything for my Masters degree and I turned 30.
I’m going to keep working on this game and I have this idea of developing a platform for people to share their stories and talk about their experiences with depression and then I’m going to spend some time making those stories into little puzzle vignettes.
One of the things that I struggle with is having to explain to people what it feels like and hoping that they’d gain a little understanding, but it’s difficult to describe, really. I hope with that added visual and audio element, as well as interaction, they can step into my shoes for a little while.
That’s it for now. I’m still editing the game to make it run on web, as well as start QA and major major bug fixing to have it available for people to actually play.
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