Just to expand a little more on what the black and white silhouette style that I established previously.
I noticed like in “Limbo” and “Toby”, the characters are more rounded, while “Everyday the Same Dream” and “Selma”, the characters are straight and structured in a way (especially Selma’s hair).

So I followed along a Drawing Cartoon Characters course and one of the things that was emphasized was that you don’t need to box yourself in a certain style.
One of the styles mentioned was the 1950s graphical cartoon style. “Everyday the Same Dream” actually follows that style a bit.

Another game “Framed” also has a similar style, although their silhouettes are more detailed.




So I will look more into it.






And more black and white stuff…





Link: http://todaysinspiration.blogspot.co.uk/2010/10/1950s-cartoon-art-who-influenced-who.html
Some cartoons… Some of which I actually watched reruns of as a kid.
https://www.youtube.com/watch?v=c-3927Vbzvg
https://www.youtube.com/watch?v=bzIhwXKZdYc
Some really cool model sheets:


Link: http://www.upapix.com/Model_Sheets.html
Some silhouette animation…
https://www.youtube.com/watch?v=lbztQuw3ZEc
https://www.youtube.com/watch?v=5BfKWoTN-Pc
Then I came across Lotte Reineger’s work. She is a filmmaker and the pioneer of silhouette animation.
Here are more of her works…

And a documentary about her and her works…
https://www.youtube.com/watch?v=1N2UeEsa2qA
HitRecord also made a silhouette film:
https://www.youtube.com/watch?v=JVFSsgxu8rg
Digressing from silhouettes and 1950s style cartoons, here is a video of overlaying cartoons in real life backgrounds.
Now how do I take all these as inspiration and how do I apply these to whatever I’m making…?