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Michelle Chen

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makes games and other things

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Tag: physicseditor

How to create physics objects in Cocos2D with just one click? (well, more or less one click)

Answer: PhysicsEditor The PhysicsEditor is a shape editor for physics engines like Box2D and Chipmunk. Before when I was making … More

box2d, cocos2d, physicseditor

How to make animated sprites in Cocos2D? (using 3rd party sprites and TexturePacker)

First of all, thank you Andreas Loew for the TexturePacker and Physics Editor licenses. This is not a tutorial per … More

animated, cocos2d, physicseditor, sprites, texturepacker
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