Game Review: Shadow’s Edge

Shadow’s Edge is described as “game designed and developed for the sole purpose of supporting young patient’s emotional health, connecting players to themselves and their peers in similar situations in a meaningful and fun way”.

The game is set in Shadow’s Edge, and at the start of the game you can see colorful graffiti on the wall (I’m getting Melbourne vibes). But a storm pretty much ruined everything, the graffiti are gone and the whole place looked quite dreary.

The game is meant to represent chronic illness and it is represented by the storm, and how afterwards, you may not feel quite like yourself.

The main NPC in the game, a guy called Guardian, instructs you to find pages in a book and teaches you how to make your own graffiti.

The pages in the book, asks you some questions, such as your talents and strengths and what you love about yourself. Then you are encouraged to turn what you wrote into an artwork.

I’m not an artist, so these are the best I came up with:

I also made a little Let’s Play:

What I like about Shadow’s Edge?

I like how it uses digital art therapy and journaling to help people suffering from chronic illness to build resilience.

Read their Whitepapers:

I like how the game is represented and the choice of using digital graffiti in their Digital Art Therapy (it looks nicer than Big White Wall’s brick wall). I’m not an artist though, but the tools used to draw is also quite intuitive (graffiti font makes everything look cool).

Check out the game, it’s available on iOS and Android, and it’s free!


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