MENTAL Jam is a PhD research project, conducted at RMIT University, which is interested in understanding people’s experiences of depression and anxiety. We would like to know about your experience of depression and anxiety, including what this experience was like. We would like to develop video games about the lived experiences of depression and anxiety as a form of knowledge translation to promote empathy and … Continue reading An Invitation to Participate in Research: MENTAL Jam
It’s been 35 days since I started my self-isolation. My flatmate left a month ago to be with her family, so I’ve been completely alone in our apartment for a while now. There are days when I have a lot of anxiety, like bricks pressing down on my chest and I can’t breathe. There are days, when I feel numb and just sit on the … Continue reading How I’m coping with Self-Isolation- Game Jams
“Tried” being the operative word. Although I did finish something, I didn’t upload it, because I got distracted on the first day and couldn’t create an entry (I got caught up with watching “Phantom of the Opera”, which was only available that weekend). The theme of Ludum Dare 46 is “Keep it Alive”. The idea was you are trying to keep you plant alive by … Continue reading I tried to make something for Ludum Dare 46
For the Shadow’s Edge Healing Hearts game jam, I decided to make a game, actually it’s more like an app that allows players to make vlogs. Since in the game Shadow’s Edge, it explores the use of journaling and art creation to improve your wellbeing. So in the same way, Healing Hearts, allows players to make vlogs based on different prompts, which are meant to … Continue reading I made a game app for Shadow’s Edge Healing Hearts Jam
But you can’t play it yet, ‘coz it will be released as part of an album. And also because of self-isolation, social distancing, and the whole world being told to wash their hands while singing to Happy Birthday. The theme for the game jam is “Woven”, what is so interesting about this game jam is it’s a collaboration between Southeast Asian game developers. It starts … Continue reading I made a game for Rising Sea Game Jam
All the games are absolutely lovely. Do check them out: Continue reading I tried to play all the games from Games Aid Mental Health Jam
Games Aid organized an online game jam on itch.io with the theme of mental health and a duration of a week. So it’s okay to take it slow and be more relaxed about it. And I decided to join and make a game. Given the theme, I thought maybe it might be very personal, so instead of tapping my artist friends, I decided to draw … Continue reading I made a game for Games Aid Mental Health Jam #GamesAIDMHJam
I am joining another game jam, Games Aid Mental Health Jam, with the theme “Mental Health”.
I though it would be fun to share my thought process and how I came up with the game design of my game.Continue reading “#GamesAidMHJam Game Design Notes”
It’s Global Game Jam time again, and this time I joined the Melbourne site.Continue reading “I made a game for Global Game Jam #GGJ2020 #MelbGGJ”
So I really entered a rabbit hole, and I performed a comprehensive search for games and apps for mental health, using this search string: (“video games” OR “serious games” OR “gamification” OR “app”) AND (“mental health” OR “depression” OR “anxiety” OR “empathy”) and publication date after 2015, in these databases: Scopus, PubMed, Medline and Embase, and it yielded quite a bit.Continue reading “Games that can help with your mental health [Part 2]”
The continuation of my Apps series, but this time focused more on video games. This will also be an ongoing series as I go down my literature review rabbit hole.Continue reading “Games that can help with your mental health [Part 1]”
Shadow’s Edge is described as “game designed and developed for the sole purpose of supporting young patient’s emotional health, connecting players to themselves and their peers in similar situations in a meaningful and fun way”. The game is set in Shadow’s Edge, and at the start of the game you can see colorful graffiti on the wall (I’m getting Melbourne vibes). But a storm pretty … Continue reading Game Review: Shadow’s Edge
ReachOut Orb is an interactive game for teaching well-being to Year 9 and 10 students. In the game, you enter a world where a negative force known that drained color from the world and you must return color to the world. So you go around the world solving this Pacman like puzzles, talking to people and solving their problems. I like how it tries to … Continue reading Game Review: ReachOut Orb
This is a continuation of my post about apps that can help with your mental health. The first post focused more on peer to peer support apps, while this post will focus more on apps that provide tools that can help you manage some mental illnesses such as anxiety or depression. Some of these apps have the peer to peer support element as well. 1. … Continue reading Apps that can help with your mental health [Part 2]
I haven’t written app feature or review posts in a while. Even though I use the term app, I will also include some websites.
I’ve been working on my own platform but I’m taking longer that I expected because of my own personal issues.
So in the mean time, here are some that are pretty great. There are two general types of apps, consumer apps that are based on peer to peer support, and apps aims to help you cope with mental illness and improve your overall well-being.Continue reading “Apps that can help with your mental health [Part 1]”