Here are some talks about Video Games and Mental Health at MIGW

Melbourne International Games Week is just around the corner (October 5-14) and I compiled a list of talks about Video Games and Mental Health at GCAP (Game Connect Asia Pacific) and PAX Aus (Penny Arcade Expo Australia), which I will check out (and maybe you’d be interested too).

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Games that can help with your mental health [Part 2]

So I really entered a rabbit hole, and I performed a comprehensive search for games and apps for mental health, using this search string: (“video games” OR “serious games” OR “gamification” OR “app”) AND (“mental health” OR “depression” OR “anxiety” OR “empathy”) and publication date after 2015, in these databases: Scopus, PubMed, Medline and Embase, and it yielded quite a bit.

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Reading Related Literature with Mendeley

So I just got started with my PhD in Design (actually it’s video games, I’ll be researching about video games and mental health), and first up, it’s related literature reviews (may also include some gray literature, and playing games). Before I get started, actually, I already started and I downloaded 70+ PDFs of related literature and I need to organize them and read and highlight … Continue reading Reading Related Literature with Mendeley

Game Review: Shadow’s Edge

Shadow’s Edge is described as “game designed and developed for the sole purpose of supporting young patient’s emotional health, connecting players to themselves and their peers in similar situations in a meaningful and fun way”. The game is set in Shadow’s Edge, and at the start of the game you can see colorful graffiti on the wall (I’m getting Melbourne vibes). But a storm pretty … Continue reading Game Review: Shadow’s Edge

Game Review: ReachOut Orb

ReachOut Orb is an interactive game for teaching well-being to Year 9 and 10 students. In the game, you enter a world where a negative force known that drained color from the world and you must return color to the world. So you go around the world solving this Pacman like puzzles, talking to people and solving their problems. I like how it tries to … Continue reading Game Review: ReachOut Orb

I’m doing a PhD! (it’s still in video games)

So it’s a PhD in Design at RMIT in Melbourne Australia, and my topic is “Developing Video Games for Mental Health”. After I finished my Masters and having completed a game about depression, and having talked to the lovely people who contributed their stories to the game, I realized that I wanted to do more for mental health awareness. I roped in some friends and … Continue reading I’m doing a PhD! (it’s still in video games)