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Michelle Chen

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makes games and other things

  • About
  • CV
  • Projects
    • MuniReality
    • Le Petit Prince x Mixed Reality
    • Depression Simulator
    • Work
    • Game Jams
  • MENTAL Jam
    • MENTAL Jam Interviews
    • Counter Attack Therapy
    • Amour de soi
    • Life in Progress
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Category: Games

Game Review: Shadow’s Edge

Shadow’s Edge is described as “game designed and developed for the sole purpose of supporting young patient’s emotional health, connecting … More

chronic illness, digital art therapy, journaling, shadows edge, video game

I’m doing a PhD! (it’s still in video games)

So it’s a PhD in Design at RMIT in Melbourne Australia, and my topic is “Developing Video Games for Mental … More

featured

Teaching Kids How to Code Video Games

For the past few school holidays, I’ve been teaching kids how to code video games. We have 2 types of … More

Code like a Girl Rebel Presentation

A few weeks ago, I gave a talk about my journey, growing up in the Philippines and then finding my … More

featured

Harnessing the Power of Empathy Games for Mental Health Awareness

Finding and creating a supportive mental health community while developing games I have been a game developer for the past … More

depressionsimulator, featured, munireality

We just launched an Indiegogo Campaign!

Please fund our campaign! https://igg.me/at/munireality/x/17690597 . What is MuniReality? MuniReality will be a space where people living with mental illness … More

munireality

Masters in Video Games achieved ~

It took me forever to go back to school and then one year to finish a Masters degree. I graduated … More

featured

BIG List of Incubators, Accelerators and Funding Opportunities

After talking to people from the industry and attending conferences and listening to inspiring talks, I sort of want to … More

Making a Game: Video Update 4

In other news, I just handed in everything for my Masters degree and I turned 30. I’m going to keep … More

depressionsimulator

Making a Game: Making breakfast is harder than it looks

Okay, personal issues aside, I have been making very slow progress with the Kitchen Level. Turns out (yah, like the … More

depressionsimulator

Making a Game: More Bad Days…

Just a quick update about what I have been up to lately. Dropped by Google #DigitalGarage today to learn about … More

depressionsimulator

Making a Game: Inventory System

This is an example of how an idea might seem okay in your head, but totally bust when you actually … More

depressionsimulator

Making a Game: Good days and bad days…

First my board… Note to self: Buy post it notes #indiedev #agile pic.twitter.com/C7C1zqWusB — Michelle đŸ’œ (@purplelilgirl) July 31, 2017 … More

depressionsimulator

Making a Game: Choosing to go alone and wearing many hats…

Why did I decide to make a game all on my own… As in own art, own code, own design, … More

depressionsimulator

Making a Game: Looking for Ingredients and Cooking Breakfast

Part of the mundane every day life is cooking breakfast and well eating. So in my game, in the kitchen … More

depressionsimulator

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