How to load Multiple Sprites by name in Unity?

This is an open to suggestions tutorial. Meaning, this is just one way that I’m doing it, if you have any suggestions, please please leave a comment. It’s funny, I’ve asked this question on Twitter, I Google-d and even asked this guy from a Unity group on Facebook, and either they didn’t understand my question or they didn’t really give me the answer I wanted. … Continue reading How to load Multiple Sprites by name in Unity?

External link to LostType Co-op – Pay what you want fonts

LostType Co-op – Pay what you want fonts

Description from the site: The Lost Type Co-Op is a Pay-What-You-Want Type foundry, the first of its kind. Founded by Riley Cran and Tyler Galpin, originally in a whirlwind 24 hour adventure to distribute a single typeface, Lost Type has blossomed into a full fledged foundry, distributing fonts from designers all over the world, with its unique model. Users have the opportunity to pay whatever … Continue reading LostType Co-op – Pay what you want fonts

How to create a game like Tiny Wings? Links

Tiny Wings is this adorable game by Andreas Illiger that involves this tiny bird who dream of flying. It is extremely popular on the App store, and that is probably why lots of people wants to know how to make a game like it. These are some links to tutorials and remake projects. Sergey Tiknohov (@haqu) is working on a Tiny Wings remake project. https://github.com/haqu/tiny-wingsContinue reading How to create a game like Tiny Wings? Links

Packt Celebrates its 50th Oracle Book

Throughout July Packt Publishing will be celebrating the release of its 50th Oracle book – cementing its reputation as one of the leading publishers in Oracle books. To mark this milestone Packt is offering the following discounts: ·         20% off all Oracle print books ·         30% off all Oracle eBooks Packt first started publishing Oracle books in 2006, and has since published best-sellers such as … Continue reading Packt Celebrates its 50th Oracle Book

Review: Unity 3D Game Development by Example Beginner’s Guide

This is an excerpt of my previous blog post. This book is written by Ryan Henson Creighton aka Cassie the 5 yr old game developer’s dad. This book is about 380 something pages, and it takes you through Unity from the basics (as in what Unity is, what you can and cannot do *hint* MMOs unless you are really popular and has like a hundred … Continue reading Review: Unity 3D Game Development by Example Beginner’s Guide