If you had more time, what would you do? Read more books!

If you had more time, what would you do? I was asked this question (or at least something like that) during my IELTS speaking part, and what I should’ve answered (totally a suck up) was: Read more books! But that’s actually what I did (I mean, during the times that I wasn’t playing Sims) during my 3 month break from work. I’m keeping a list … Continue reading If you had more time, what would you do? Read more books!

TIBE (Taipei International Book Exhibition)

After that crowded affair at TGS, books are the thing to make me feel better. My sister and I met up at Eslite in Taipei City Hall and headed to the TWTC (Taipei World Trade Center?), where TIBE was held. On the way there, we saw cherry blossoms. The sight of cherry blossoms and the warm weather makes me happy :). TIBE sign. The exhibition … Continue reading TIBE (Taipei International Book Exhibition)

Cocos2d for iPhone 1 Game Development Cookbook Giveaway

UPDATE: This contest is now closed Like I mentioned in my previous post, Packt published a new Cocos2d book and they asked me to hold a giveaway contest. I’m holding it both here and in the Cocos2d forums (http://www.cocos2d-iphone.org/forum/topic/28099). So here it is, rules, rules: Just visit the Packt book page http://www.packtpub.com/cocos2d-for-iphone-1-game-development-cookbook/book and list one particular feature that makes you want to own the book, … Continue reading Cocos2d for iPhone 1 Game Development Cookbook Giveaway

New iOS and Android Books from Packt

iPhone JavaScript Cookbook Written by Arturo Fernandez Montoro Overview of iPhone JavaScript Cookbook Build web applications for iPhone with a native look feel using only JavaScript, CSS, and XHTML Develop applications faster using frameworks Integrate videos, sound, and images into your iPhone applications Work with data using SQL and AJAX Write code to integrate your own applications with famous websites such as Facebook, Twitter, and … Continue reading New iOS and Android Books from Packt

Packt Celebrates its 50th Oracle Book

Throughout July Packt Publishing will be celebrating the release of its 50th Oracle book – cementing its reputation as one of the leading publishers in Oracle books. To mark this milestone Packt is offering the following discounts: ·         20% off all Oracle print books ·         30% off all Oracle eBooks Packt first started publishing Oracle books in 2006, and has since published best-sellers such as … Continue reading Packt Celebrates its 50th Oracle Book

Packt Open Source announce exclusive discount offers on best-selling books

Packt Open Source has this week announced a series of discounts on its selection of best selling Open Source books. Readers will be offered exclusive discounts off the cover price of selected print books and eBooks for a limited period only.  So far in 2011, Packt Open Source announced in March that its donations to Open Source projects has surpassed the $300,000 mark, while in … Continue reading Packt Open Source announce exclusive discount offers on best-selling books

Review: Unity 3D Game Development by Example Beginner’s Guide

This is an excerpt of my previous blog post. This book is written by Ryan Henson Creighton aka Cassie the 5 yr old game developer’s dad. This book is about 380 something pages, and it takes you through Unity from the basics (as in what Unity is, what you can and cannot do *hint* MMOs unless you are really popular and has like a hundred … Continue reading Review: Unity 3D Game Development by Example Beginner’s Guide

Build fun games even if you’ve never coded before

Reblog of my AltDevBlogADay post. “Start developing games straight away. Build your first game in the first chapter.” “Fun and fast paced. Ideal for readers with no game programming experience.” “A cool guide to get into the game industry quickly.” Doesn’t that sound like an advertisement for weight loss, except for well, making games. Those are the lines on the “back cover” (if eBooks have … Continue reading Build fun games even if you’ve never coded before