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Michelle Chen

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makes games and other things

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Category: Games

#RemakeJam

Link: https://itch.io/jam/remakejam

depressionsimulator

Making a Game Part 1 Iteration 9: Even More Aesthetic Styling

Just to expand a little more on what the black and white silhouette style that I established previously.

depressionsimulator

Making a Game Part 1 Iteration 8: Character

So I’m going to take a look at some characters from other games, as well as really think about how … More

depressionsimulator

Making a Game Part 1 Iteration 7: Can’t Get Enough of Gamey Bits

It’s been two weeks and I still can’t really nail down what the game mechanics are. It’s frustrating and it’s … More

depressionsimulator

a game about depression: looking for collaborators

So I have a project on HitRecord: Last month was Mental Health Awareness month. A lot of people who suffer … More

depressionsimulator

Making a Game Part 1 Iteration 6: More Aesthetic Styling

Digressing from the gamey bits for a bit… I think in terms of art style, it needs to be tight … More

depressionsimulator

Making a Game Part 1 Iteration 5: Even Mooore Gamey Bits

Because what would a game be without gamey bits… Now the question is, do I stick to one mechanic or … More

depressionsimulator

Making a Game Part 1 Iteration 4: Even More Gamey Bits

I spent a little more time thinking and exploring in a hippy dippy kinda way on how exactly should I … More

depressionsimulator

Making a Game Part 3: Competitive Analysis Company

(To be honest, I don’t really know the other of the parts of making a game, it’s just in some … More

depressionsimulator

Making a Game Part 2: Prototyping

Actually, I’m not really sure if this is the second step. But since I’m trained by sleepless, adrenaline-rushed game jams, … More

depressionsimulator

Making a Game Part 1 Iteration 3: The Gamey Bits

The third iteration will focus on gameplay, core mechanics, interactivity and controls, also known as the gamey bits. Most of … More

depressionsimulator

Making a Game Part 1 Iteration 1cd: Exploring Narrative and Story Telling

depressionsimulator

Making a Game Part 1 Iteration 2: Aesthetic Styling

The second iteration will focus more on the art style and how I can present the game.

depressionsimulator

Making a Game Part 1 Iteration 1ab: Exploring Narrative and Story Telling

The Process of Design is an iterative process. And I think I will iterate a couple of times to fill … More

depressionsimulator

Making a Game Part 1d: Refinement

Refinement – This is all about reiteration and galvanizing the product after analysis. Be prepared to go back to the … More

depressionsimulator

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