“What can you learn about a person through a screen? What can you learn about a creator through their work?” … More
It’s a rabbit hole that makes you lose track of time, kind of like sleep, except you don’t get rested, … More
Ahhhh~ With only 2 months of dev time, production needs to be really tight. But it can be difficult as … More
(Yah I decided to shorten the title thing.) One of the hardest things for me is getting up in the … More
First some gifs… (Note: Art is only first pass and subject to change) “Some days are good, while some days … More
I finally have a character! (At least a first pass) Hallelujah! Her hair is made from clouds that can rain … More
A little update about the game and the project. Also a BIG thank you to those who have shared … More
I believe that sound and music are very important in enhancing the game.
Just to expand a little more on what the black and white silhouette style that I established previously.
So I’m going to take a look at some characters from other games, as well as really think about how … More
It’s been two weeks and I still can’t really nail down what the game mechanics are. It’s frustrating and it’s … More
So I have a project on HitRecord: Last month was Mental Health Awareness month. A lot of people who suffer … More
Digressing from the gamey bits for a bit… I think in terms of art style, it needs to be tight … More
Because what would a game be without gamey bits… Now the question is, do I stick to one mechanic or … More