There are a lot of free and online softwares for optimizing PNG images, here is a short list of them:…
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Tutorial: The step two to making a ‘Talking’ iPhone app, when to record and when to stop recording
This post is related to the following posts: Tutorial: The first step to making a ‘Talking’ iPhone app, chipmunkifying your…
How to make animated sprites in Cocos2D? (using 3rd party sprites and TexturePacker)
First of all, thank you Andreas Loew for the TexturePacker and Physics Editor licenses. This is not a tutorial per…
Tutorial: Other ways to chipmunkify your voice
Related to this post: Tutorial: The first step to making a ‘Talking’ iPhone app, chipmunkifying your voice! There are dozens…
Heckyeah my PunyPNG now allows the max of 500 KB and uploads up to 75 files 🙂 The default is 150 KB…
Tutorial: The first step to making a ‘Talking’ iPhone app, chipmunkifying your voice!
Yah, I invented a word, “chipmunkifying”, or to make your voice sound like a chipmunk. Why? ‘Talking’ apps are all…
“Must Get Candy” is out!
My friends Len and Chris (kcannon) have been working on an Unity game for the Kongregate Unity Game contest, and…
Unity on Kongregate and Unity books
Unity is a game engine for making awesome 3D games for multiplatforms, such as iPhone, Android, PC, Mac, Wii, XBox…
How to make fancy labels using Cocos2D?
UPDATE: It’s been 2 years, and I am using Cocos2d again, and I discovered that the old Hiero binary seems…
Review: Cocos2d for iPhone 0.99 Beginner’s Guide
This book is written by Pablo Ruiz, a very active member of the Cocos2D iPhone community forums, he even helped…
How to Flip Y? in Cocos2D
– (BOOL) flipY [read, write, assign] whether or not the sprite is flipped vertically. It only flips the texture of…
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How to have an “add” effect in Cocos2D?
This code imitates the “add” effect from Photoshop. [sheet setBlendFunc: (ccBlendFunc) { GL_SRC_ALPHA, GL_ONE }];
How to load and animate multiple spritesheets in Cocos2D?
The problem: I can’t fit all my animation frames in one spritesheet, so I made two, can I use multiple…
Made using Unity 3! 3D models downloaded from Turbosquid.