First thing I noticed about the book is, it’s written by a girl! The book is written by Rachel Cordone. … More
Category: Uncategorized
TIBE (Taipei International Book Exhibition)
After that crowded affair at TGS, books are the thing to make me feel better. My sister and I met … More
TGS (Taipei not Tokyo, Game Show)
So I went to my first Taipei Game Show today. Since my boss gave us tickets, my team mates and … More
Mini Tutorial: How to create only one set of GUI for different iOS resolutions in Unity3D?
So, there’s the old iPhone resolution (480×320) and then there’s the retina (960×640). Question is, how do you just create … More
How to create physics objects in Cocos2D with just one click? (well, more or less one click)
Answer: PhysicsEditor The PhysicsEditor is a shape editor for physics engines like Box2D and Chipmunk. Before when I was making … More
Quick Review: Unity iOS Essentials
I am currently reading “Unity iOS Essentials”, which I won from ManiacDev’s book giveaway contest. And so far, I find … More
Cocos2d for iPhone 1 Game Development Cookbook Giveaway Winners
So I used random.org to draw the winners… and the winners are… *drumroll*… tetna win_t mishta cocos2Developer Since I allowed … More
Review: Cocos2d for iPhone 1 Game Development Cookbook
“Cocos2d for iPhone 1 Game Development Cookbook” is written by Nathan Burba (@nathanburba). According to the description, it has “over … More
Unity 3D Game Development by Example Beginner’s Guide: Game #2
A few months ago, I wrote a blog post on #AltDevBlogADay reviewing a Unity3D book written by Ryan Henson Creighton, … More
Mini Tutorial: How to batch replace textures with different file formats in Unity?
In relation to my previous tutorial: Mini Tutorial: How to batch convert image files to PVR (for iPhone app development)? … More
Cocos2d for iPhone 1 Game Development Cookbook Giveaway
UPDATE: This contest is now closed Like I mentioned in my previous post, Packt published a new Cocos2d book and … More
Cocos2d for iPhone 1 Game Development Cookbook
Packt recently released a new Cocos2d book: “Cocos2d for iPhone 1 Game Development Cookbook” by Nathan Burba. Overview of Cocos2d … More
Mini Tutorial: How to batch convert image files to PVR (for iPhone app development)?
According to Unity3D’S manual, when developing for iOS Use iOS native PVRT compression formats. They will not only decrease the … More
Talking Trio: Birds by Mobilistudio Might as well show off a project I worked on in my previous company. (Source: … More
TexturePacker gets a BIG FAT update
According to Andreas Löw: This is a really big fat update for TexturePacker. I packed 25 new features inside it! … More